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Endfield Codex Builds, tier lists, and operator data for Talos II
Independent

Embers

Vertical Operator

specialist fire tier at launch

Mobility · Aerial Disrupter

Weapon
Hookshot Gauntlet
Tier
TBD
Class
SPECIALIST
Updated
2026-05-02
⚠ Pre-launch placeholder This operator page is a structural template. The "kit / build / team / verdict" content below is **fan speculation, not verified in-game data**. We will replace it with real data after launch.

Overview

Embers exists for one specific job: dragging flying enemies down so your melee DPS can hit them. In chapter 6+ where 30%+ of enemies fly, she stops being a niche pick and becomes mandatory. Outside of those stages, she's pure flex.

Kit & Skills speculation

Passive — Lift Capacity: can hookshot any enemy under 200% of her own weight class. Skill 1 — Grapple Yank: hooks one flying enemy, slams them to ground for 200% ATK and 3s stun. Skill 2 — Air Burst: launches herself upward, deals AoE on landing. Ult — Aerial Strike: dive attack from max height, 600% ATK damage in a 4m radius.

Recommended Build speculation

Stat priority: ATK% > Fire DMG% > Crit Rate. Weapon: Hook Standard (any rarity). Module: Heavy Counterweight (extends hookshot reach by 5m).

Synergies speculation

Slot Embers into compositions with strong melee carries (Chen Qianyu, Surtr-Z) for stages with fliers. Outside those stages, she's benched.

Verdict speculation

Niche but irreplaceable in her niche. Don't prioritize pulling, but build her once she's in your roster.